Fire in GE =]

Does someone know a nice way to make a fire in GE. I wanna make a game with firebending so it needs to be able to take some different shapes and move.
Thx a lot already =]

First thing in google:
For the shapes, I don’t know.

I know this one, but I couldn’t figure out how to make shapes this way :stuck_out_tongue:
Thx anyway but I need anotherone =]

Try using many emitters (the Empty) arranged in the shape you want, or try moving (through ipos) the Empty as it emits the “particles”.

Thats really hard for the game I’m making. It actually needs to be in 3D. But I don’t know if blender had a ncie way to do that.

Use my animated texture tut Blender Resources |