For the second link - using billboards- they have a whole tutorial series starting here: http://www.youtube.com/watch?v=QtgdUCHvZmU for the first one , there are a number of other tutorials but I can think of a great one off the top of my head
Having a little trouble following along in 2.65. Here’s what I’ve got so far -
The billboards aren’t following the camera, and there’s a transparency problem. In the first tutorial there was a spot where he selects “the yellow alpha” in the texture channel. What is the equivalent in 2.65?
I may be able to use the smoke sim for another shot. I think I will be able to get close to what I want with particles and nodes but it would help if someone could tell me how the “animate” texture in Nyrixcorp’s tutorial is supposed to make the particle shader fade in and out over the life of the particle. It works like a regular mask for me.