I’m making an animation with a fireplace in a room. I’ll use the fluid/liquid/smoke simulation for the fire. The camera moves through the room and outside of the house. The fire will be seen more than once but not for long each time. Can I bake a short sim and then use it at various times in an animation?
Example: The camera will see in through a window for 10 sec. Later, in the room, the fire place will be visible in the back ground for 15 sec. Can I bake one fire sim that is 20 sec long and have it “play” for the window view and then again for the room view?
Blender 3.0. It has an ‘offset’ value which specifies the frame the sim will start. I need it to start at more than one time.