Fire/smoke simulation glitch?

I’m trying to follow a tutorial but my simulation keeps glitching out. Any help? There was also a similar bug back in 2.9 but I’m not sure if this a bug or I’m just doing something wrong.

Did you use a high value for vorticity? Maybe reducing it helps.

after experimenting with the values a bit, I managed to fix it by increasing the min and max timesteps a lot.