Hey guys, this is my first attempt at a face. I think the topology is horrible cause I can never seem to get this looking smooth without subsurf (this is supposed to be an in-game model), but I added a pic with it subsurfed.
The face parts of the head you see, adds up to about around 624 verts. I’ll upload the file, but I really would like some help on what I can do to make this look better or smoother without subsurf. Hint, I’m still a noob, so I don’t know of any techniques to make this smooth without adding 1000+ more verts to it by subsurf. (already set smooth in pics).
face.blend (237 KB)