Hello, this is David Ramos and I wanted to share with the community one of the many games I plan on making. This is my first actual game project on Blender and I hope it will be entertaining experience when it is finished. Here it is - Surface Area: Journey to Sine.
Plot - The story takes place in another world, where spheremen inhabit the land. The territory is known as the surface area, a vast landscape of earth. A disturbing body of water surrounds the surface area, this seemingly bottemless ocean is known as the Abyss. Our story takes place in a coastal village, sheltered around by a mountain scape, where one blue spheremen called “Radian” (or “Rad” for short) is taking a stroll on the soft beach sand. While taking a leisurely walk, Radian discovers a strange gem lying among the grains of sand. This is where the adventure begins.
I probably should have posted this a while ago, but better late than ever. “Surface Area: Journey to Sine” is an RPG. It is a startup project, aimed toward gaining experience in video game design as well story telling. I plan on having about 10 levels as well as a few bonus levels. Since this is my first actual game project. The game may not be up to the best standards. I have been currently working on it by myself, and progress has been becoming slow since I know very little python. I will be posting updates to the game during it’s developement. If there is anybody interested in contributing, let me know. I would appreciate having a team to bring this game to light. There is still a lot of work to be done before the game becomes a finished product. I hope you will enjoy the posts! Hopefully, I will have a pre-alpha version for people to try.
Here is a screenshot from Blender for the first level.
I hope you enjoy this thread. I will be posting more updates as the game progresses!