I’m going to model my first character and well also my first real model. Perhaps you already know it. It’s the sweet little sheep, called sheepworld :D.
Because I’m new to blender and 3D I’d like to discuss the typology of my model at first. First of all I would like to model the feets + arms and/or legs. I would like to use fur, so I need your tips what topology is needed in blender. I have no experience with hair/fur/feathers/whatever.
I already started with the legs and feet, so I’d like to show you how my topology is and if it is possible to creat fur with it.
By the way my first modeling question. I’m looking for a easy way to inner extrude. As far as I know it’s just possible via extrude->esc->scale. Pretty complicated. Is there a easier way?