When I render in Blender 2.42, with ambient occlusion on, it makes one pass on each tile and then a much quicker second one in which the light level is increased a lot. My problem is, that I really likle the look of the first pass before it does the second part. How do I get ti to render like that? Thanks in advance.
Could anyone sticky this or something…this question turns up like every week…
Anyway, look here http://blenderartists.org/forum/showthread.php?t=76742 and go to the thread posted there for more infos. A search will help the next time, too, please don’t forget that
This has been asked a few times but I never see an answer to the question ,how can I render the first pass?. I don’t think you can render that first pass alone. mpan suggested a post pro gamma adjustment give that a try.
I’m glad it’s not just me. To be honest I think it’s probably a better idea to do it manually… …I need to work on lighting scenes…
Thanks for thinking about it though guys.