When I render in Blender 2.42, with ambient occlusion on, it makes one pass on each tile and then a much quicker second one in which the light level is increased a lot. My problem is, that I really likle the look of the first pass before it does the second part. How do I get ti to render like that? Thanks in advance.
This has been asked a few times but I never see an answer to the question ,how can I render the first pass?. I don’t think you can render that first pass alone. mpan suggested a post pro gamma adjustment give that a try.