Hi all - My first post so forgive me if this has been addressed. I did try to search around before asking.
I’m not new to 3D modeling but I am new to Blender – It’s beautiful BTW.
(I’m an ex Truespace user…)
I am wondering — Is there a tool in Blender that would create a “Shell” of an object? Ideally it would create not just one set of faces, but it would be two sets, one inside and one outside.
does that make any sense?
— I could try and use Boolean…maybe that’s the way. Looking for some advice.