First Try! Japanese Knife

Hello,
after doing some Tutorials this is my first own projekt in Blender.
I try to rebuild a knife I bought on a trip in Japan (sorry for bad quality in reference photo).
I’ve done modelling and now I try to make the texturing as realistic as possible but I have some issues with the different materials on the blade.
For now I assinged the materials to the faces with different UV Maps. I’m not really into texture painting but is it might better to paint one texture for the whole blade, to get better transition.

I would be very happy about some opinion on what I did so far and what parts I have to overthink.

4 Likes

First of all - welcome to BA!!

This is really good work. I like it.

The knife looks very new. I guess you want it this way.
There are a few little scratches. But if you would add stains & dirt, it would be much closer to the reference.

Yep, one texture for the blade would be better. But honestly, I’m not the right person to give you tips about texture painting. I constantly cheat my way around it. I usually take snapshots of orthographic views and then paint the textures in photoshop. :wink:

1 Like

Hi, thank you for the advice and the Feedback.
I added a very little amout of dirt to the wooden parts, and made the blade more scratched.

I failed doing the Texture paint in one single texture :sweat_smile: but i wil keep trying.
My problem is, that I don’t know how to paint all the different PBR Images at once (Colour and roughness etc. of the different Metal Materials)

1 Like

I like the dirt on the wood.

Why do you want to paint all PBR images at once?
…oh well, as I mentioned before, unfortunately I’m not the guy to instruct on texture painting. My ways are pretty unconventional, I think. But they work for me, somehow. :grin: