This is something that started by learning retoflow 2 - I realized that it is pretty useful for making brand new shapes and meshes from the high poly geometry, and decided to try some different stuff with. Started with a sculpt of a whole fish. Some of the texturing done in substance painter
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This is really cool, lots of detail, good work!
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Omg, my new wallpaper! Awesome work
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I like it! it’s a very unique image.
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I’ve featured you on BlenderNation, enjoy
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wow, that’s cool. Thanks!
You’re #featured
PS: I added a square crop to the top of the post for a better featured thumbnail. Hope that’s ok!
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Very beautiful and creative!
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Cool patterns!!! Ps is it a salmon? Looks a bit like it
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I love the complimentary colors and the intricate details!
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Looks good to me. Thanks!
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I used an old scientific drawing of a barracuda as a reference, but it deviated quite a bit beyond the general shape, but agreed it does have more of salmonesque vibe to it.
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Its cool anyways !!!
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