First of all I apologise if someone has already asked/explained this somewhere but honestly, I couldn’t find anything on the internet. I’m hoping I’m turning to the right people!
What I’d like to achieve seemed like a simple idea at first - A camera that’s always looking at my player with it’s Rotation, but is constantly at a fixed position - not moving, only rotating (Like in old games)
I’ve tried a few things (except code, which I’m not too good at unfortunately) but no luck. Tried Tracking as well, and that does exactly what I would want, but the camera only tracks the object while I’m in the editor. Once I hit “P” to jump in game, the camera does not rotate following the player.
So that’s what I’m looking to achieve In-Game, a camera tracking the object and rotating accordingly. Is it more complex than I thought?
If anyone could help me I’d really appreciate it guys, seriously.
Thank you all in advance!