Yet another basic questions for you all: I have imported an object (.obj) in my empty scene, but when I decided to move it, I noticed that the “pivot” is completely off the object’s boundaries (I am attaching a picture to help what would otherwise be a cryptic statement).
Why does that happen and how do I fix it? (I’d like for the move-box to be perfectly centered at the center of the object I’ve selected, not in some random point in space)
thanks!