Hello everyone, I’ve got a problem with mesh normals.
as you can see in this image the blue parts has right normal, and the red ones has wrong normals.
Yes I agree that is a bad data, but I need to work with it, so is there any way to fix it? something like: if I select manually some faces (blue and red) and decide to make it all blue
Did you use OSM to import the city? It looks like it is just the streets that are affected, and If I remember right they are imported as Curves, which should show up in the Outliner as separate objects. If so, try selecting the roads in the outliner, and converting to mesh…then see if you can change the normals…
I believe that Blender GIS is the same way, maybe an SVG but would work the same…