Ian Mcglasham’s Tutorial demonstrated that the default roundcube in the extra shapes extension doesn’t quite shade right. the 3 spoked poles and neighbours need to be moved to get a smoother sphere.
i was wondering if anyone had an explaination for this. my guess is that the shade smooth algorithm is linear and doesn’t accurately predict a sphere but again that’s a guess.
Why haven’t these ‘corrections’ been done to the default sphere? or is the sphere mathemetically correct and this isnt considered a ‘problem’.
i don’t mean to have a go at anyone - I am genuinely curious. i get 3pole bumps a lot and maybe there is a systematic issue that can be addressed?
Many thanks.