Flag realism

I was showing a friend my Blender stuff and he asked me if I could do a scene for him. I’ve got the basics down, but I am missing something when it comes to texturing and lighting the scene to make it look ‘right’.

Here’s what I’ve got so far… can anyone point me in the right direction of how to make the flags look more ‘clothlike’ and maybe set up the lights better?

I plan to add the ropes and pulleys later, I just want to get the texturing down first since that’s the current hole in my knowledge.

Right now they’re just mapped with specularity turned down to 0.

Later,
Joe

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Turn up the normals. Make it a nodes material, run the normal buffer through a boost saturation filter and return that as the normals. It should help.

Thanks for the response, I’m kind of new at Blender, only been working successfully with it for about a month. Can you give me some more detailed instruction on how to accomplish that?

Thanks,
Joe

Flag in wind have this radial pattern from supporting corner; the top corner is more dominant. You know, it hangs from that corner. Superimposed to that there will be a wavy pattern that grows to the flattering end. Your flag is too flat as it is.

Also you need to get the texture right. Your image shows the sun in the background. So the look you need to have is more of a transparent cloth look; the look of light coming through the cloth. Right now flag is lit from front and not from back.

Ok, I changed a few settings (mostly wind) and moved the lights around. There are still two front lamps, but the main one is in the rear now. One is orange and at .3 and the other is medium blue/purple and at .3 as well. The light to the rear is at 1.5 and is yellowish orange.

I’m new to textures so I have no idea what I’m doing… :slight_smile: Any help would be great.

Thanks,
Joe


Make it a nodes material, run the normal buffer through a boost saturation filter and return that as the normals.

skykooler: would you mind taking a screenshot of what that would look like in the material nodes? Or confirm that the attached screenshot is what you’re talking about…


I figured that much out so I can duplicate the above screenshot… but I’m assuming the red connection means something’s not working right.

Oh, and I’m using 2.55b

Edit: I decided to try this, and there’s no red line… Is this what you were talking about?

Thanks,
Joe

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Pretty much. I do not currently have access to a computer running Blender (it’s busy rendering) so I can’t test it out right now.

Are you using a cloth with pinning for this? If so turn down the wind just a hair, that way it gives your flags the look that they are hanging from the poles instead of stuck there, this will also emphasize that top corner.

Yes, I followed the BlenderGuru tutorial for flags to start so the flags are using the cloth physics and a wind force field.

In the first picture, the flag is pinned along the entire row of vertexes, but in the second I experimented with less wind and different pinning. The American flag has the top two vertexes and the bottom one pinned while the Colorado flag has three at the top and three at the bottom pinned. I think the American flag one looks more realistic so I changed them both to that one.

And yes, I turned the wind down a lot from where it was.

This is where I’m at now…

Thanks,
Joe


@skykooler: Were you ever able to test those node settings?

Thanks,
Joe

Yes, they didn’t quite work out. I think you would have to simply map the y compoent of the normal to the color to enhance the shadow.

If I were to look at your second render, purely as a photograph, I would say that you were illuminating the face of the flags (inadequately) using a strobe flash … and that the white-balance setting on your camera was wrong because the (underexposed) faces of the flags are distinctly blue.

I’d go back to your first render, to start with.

On that render, the flags might be a little-bit overexposed; a little-bit “washed out.” But, all in all, that’s considerably better than having something be underexposed and illuminated by the wrong color-temperature of light.

I would suggest that you adjust the color of your front illumination. There are plenty of color-temperature charts on the web with corresponding suggested RGB values. Choose one for “noonday sun,” or, as your background strongly suggests, “late evening.”

Consider also just where you want the primary source of illumination to be. Your background appears to include el Sol, therefore I would expect the primary illumination … of both the flags and of the poles … to be coming from behind, and to be very distinctly orange. This also means that, if this were a real-world photograph shoot, I would probably have my assistants on a tall ladder holding large reflectors to bounce some of that evening sunlight onto the faces of the flags. However, because my reflectors are never going to shine as much light on the front as el Sol will shine upon the back (nor would I want them to do so…), the flag surfaces will not have the strong, crisp details that they might have (in a very close-up shot, which this is not…) that they would have had twelve hours earlier in the day.

Again speaking from a real-world-photograph standpoint, you have devised a somewhat difficult shot. An experienced photographer would compensate as best he could, and his or her photograph would exhibit those compromises. The viewer, having seen thousands of such photographs in magazines and so forth, “knows what to expect to see,” and expects to see what he knows.

The flags would be clean; freshly laundered. No one wants to shoot a dirty flag. The exposure would be such that the whites are clean, bright whites, which by-itself borders on overexposure. So, “seeing a lot of cloth detail” on a flag waving twenty feet up in the air is fairly unlikely.

I would focus my attention on three things:

  • Eliminating the anti-aliasing “halo” around the edges of the flags, without creating sharp edges. (Alter the treatment of the edge, so that the background color is blended-in to the gap, instead of, as it is now, the flag-color being attenuated.)
  • The direction of the light, especially as evidenced by the flagpole.
  • Texturing and coloring of the flagpole.

Try to get out there and take a look at the real thing. Look at the light. If it’s “too damm cold” to stand outside these days looking at real flagpoles, go study reference images.