I have been trying to play around with Blender’s new smoke sim lately and have known that generating fire via some tweaks is possible, though it might seem a bit like a cheat, it still works.
Anyway, here’s what I have achieved so far. And am very happy with the results.
It looks really nice man. But i guess the flames have a too sharp/spiky structure in comparison to real flames. This is coming from someone who has not clue about the topic though, it’s just my first thought. Stil looking awesome!