Hi, I have this model where I’ve done something that has messed the shading up (I assume I accidentally pressed a shortcut). The model is intended to have flat shading, and the image is with flat shading on. I can’t see any duplicate geometry and the face orientations look okay. I can undo this in my real model, but I’d like to understand what has happened here. The blend file is attached.
pillar weird shading.blend (773.1 KB)Thanks, Pete.