I’ve flipped names for bones in the rigging process (wrist.L changes to wrist.R) but anyone know if I can flip names for polygon meshes?
thanks!
I’ve flipped names for bones in the rigging process (wrist.L changes to wrist.R) but anyone know if I can flip names for polygon meshes?
thanks!
I`m not sure but maybe this addon can help you:
Yes, that would work! Thank you!