Thank you, ghost, I had not see that before! The results look very good, I’m sure this will be helpful to me on my live action films, as well!
I agree with you, minoribus, the hologram effect would look best if it was 3D, as the GTA car was. As harley mentioned, the only issue is that I don’t know any easy to way to fake or approximate it, so it will have to stay a 2D asset. But, since I’m reshooting the hologram targets anyway, I can plan out what the camera angles will be, and hopefully fake a 3D look by cutting camera angles. The only limitation, of course, is that the camera can’t move too much within the same shot. I hadn’t planned for too much camera movement anyway (certainly nothing like the movement in the test animation), so fortunately it won’t hinder my planning much.
I also agree with everyone that some kind of feeling of energy would help. I’ve done some tests with adding a layer of noise (set to add) over the image and animating the mapping so that it’s animated; the results weren’t bad, but I may just end up animating all that stuff in After Effects to simplify the rendering. I do like the idea of using the particle emitter in Blender, along with the image texture, to create something cool. The only concern I have is that I’ve never done that before, so it would be more time spent learning it, and more assets to manage and composite.
Anyway, since the holograms have been frustrating me, I’ve decided to work on other things. I’ve been trying out retopologizing with a trial of 3D Coat yesterday and this morning. That’s going well, and it’s actually kind of fun to use. I’ve also downloaded Topogun to try out, since it’s much more affordable.
I am getting tired of just working on assets, however. It’s been months and there’s nothing of the actual sequences to show. To me, it begins to feel discouraging, so I think I’m going to begin animating. I know it’s a bit out of order, but hopefully it will help to increase my enthusiasm for the video again. I feel it’s easy to lose sight of what I’m working on when all I’m focusing on are tiny details.
I’ve got a few ideas of what I want to animate, and have already begun working on it. I’ll post the results here. I’m hoping it will be a cool mini preview to get people (and myself) excited to see the final film.