Floorplan reference as a base for the house was used, also reference images.
Tested tree wind animation, wich slows doen rendertimes a lot, also viewport fps. maybe too much trees, use billords in the future?
I used Booleand to create windoes and doors, in a solidifyed wall, works good in collections
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I like it a lot!
For me, there is too much-paved area and nothing creating depth in the image (something in the foreground might help). I think you handled realism and lighting very well!
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I featured you on BlenderNation, have a great weekend!