Hey guys, I’m back I put this together using some models I made a few days ago for another project I posted. The textures are all procedural. This was in essence an experiment in compositing and post processing which was all done in blender 2.8. Lens flares and lens dirt are screen blended on using images i sourced from google. It over done I admit, however, I feel it was good practice. This was the most complex composite I have done so far. It isn’t as good as I had hoped though. Thank you guys for all the support.
Object Mask used to separate objects in the render: