Flowing Creek

Hey Guys!

Wrapping up this scene, planning on rendering an animation, but would love any critiques first! Thoughts?


Steve,

This looks amazing to me. I’ve been staring at it for a few minutes, and the only single thing that I can find that looks weird is that some of the flowers and plants in the foreground appear to have a motion blur. Most noticeably the tuft of yellower flowers on the mid right.

They also seem to only begin to have that effect when they overlap with the water on the background.

I’m not sure what techniques you used to give the water that motion blur effect, but it seems that it’s transferring over to objects in front of it as well.

Beautiful. Think maybe the water should be reflecting sky blue or shadows from trees and leaves overhead. Or maybe the water is just a bit too white. Not sure. Have seen photos that are similar but with long exposures that totally blur any movement. Still, outstanding.

Moin,
the picture looks beautiful especially the rocks and flowers. On the one hand the water is realistic due to the blur of the water. On the other hand the water flow is maybe to static. Maybe it would look more realistic if the water behaves in a more dynamic way.(achievable with more particles to break the flat surface and give the water flow more randomness).
But nevertheless great work!!!

Hello Steve,

This is really great piece, I really love it! This is a great idea to animate it and recreate the exact feeling in motion, this will be great!
In my opinion you can try to improve several things.
You can try to play with shadows.My opinion right now - the image looks a bit over exposed. If you are looking for more realism shadows are pretty important. My suggestions are:

  • play with the water deepness - shadows into post production or before you rendering in the upper part of the image. Water at the down part looks more natural to me.
  • So you can also include more rocks into the Creek, this suggestion is about the speed. Right now the effect of camera speed makes water smooth, so we shouldn’t see any flying drops at all. Or you can reduce the speed and put some rocks against the flow, then the human logic of impact (of those flying drops will look fine).
  • shadows are bit to low. Picture is very worm and kind of making water and upper part of the image a bit flat. My suggestion again is playing with shadows. You can put an additional drop shadow from branch or leafs, don’t know. Usually those creeks are between small rocks… Another suggestion is to change the highlights to blue- a bit…
  • including more different kind of greenery.

If you don’t mind I’ve touch your piece in photoshop just to show quickly what I’m talking about. Hope this will help to you somehow.


Just a question. Can you include another source of water - flow to make more randomness?
some links: 1, 2, 3Good luck Steve! I’m looking forward to see the animation! :slight_smile:

Ivaylo
*ps file active to (28.08.2015): http://dox.bg/files/dw?a=d5a1569656

I think I’d cool-off the exposure … let it be more of a cloudy-bright day. Although the shadows below the rocks seem okay (the opaque-black areas are acceptably small), to my eye there is too much blown-out white on the water surface. A little more variety of color might serve well, too. It feels to me, “too white.”

Now, the modeling is superb. “Obviously, these are rocks, are flowers …”

how to you make “long-exposure” shot motion blur?

It looks really good. But yes, a bit too bright and warm like a slightly overexposed still shot. Those still droplets look like they’re attached to the camera lens.

Looks amazing! I think there is still too much white though.