Fluid Control in 2.48

Hi,
I’m playing with fluid control but all I seem to be able to do is to pull a blob of liquid out of the water. I mean it does not ‘fit’ the Control object (Suzanne or just a Cone) at all but is bigger and kinda round…
Im playing with a world size of 0.5 (in stead of the default 0.03) and I have upped the attraction force to about 0.7 from the default 0.2
or the rest, everything is standard: a cube domain with the fluid taking up the lower half of the cube and the control object above that…
Any pointers for pulling out water and fitting it to the control object??