I am trying out the Fluid Sim and trying to make the particles show up by integrating a Particle Fluid object.
I simply put a plane into the boundaries of my domain set the physics to “Fluid” and the type to “Particle” and checked “Tracer”.
I set my domain to create 250 Tracer particles, “Generate” to 1 and the subdivisions to 2 like described in the manual.
I also found a demonstration on CGCookie.com where this exact process is shown and I think I have done everything the guy in the video did. However, in my scene no particles show up.
I´m using Blender 2.74 RC3 on Windows.
Is there a known issue with this or did I do something wrong.
My Scene is attached to this post.
FluidTest01x.blend (580 KB)