I have a basic understanding of fluid simulation in blender and I’m currently working on my own project to get fluid (red wine) to pour out of a bottle into a wine glass and splash all over everywhere.
I’ve got the fluids/materials all set and fine, but my problem is that the fluid which starts in the bottle just falls out when I bake.
Here is my setup:
Plane as a table
Wine Glass (obstacle)
Bottle (obstacle) with icosphere of Red Wine (fluid) inside
Big cube around everything as Domain
The bottle is animated to move up and pour into the wine glass, but every time the fluid doesn’t seem to be moving with the bottle inside of it, until pouring as the bottle pours. It’s as if it doesn’t recognize the bottle as an obstacle…
Any help would be greatly appreciated!