I’ve tried a number of way to get a fluid to fill a glass and have the circumference smooth an no jagged as shown here
increased the number of sides to the class object from 64 to 128 and still that made no difference
Added smoothing and subdivision and still no change to the problem
tried various resolutions up to 600 but the stepping still remains the same
what I did interesting is the grid size happens to be similar in size the section outline in the image…the image is after 20 frames.
I do realize Blender is on grid system what is confusing is the the mesh is made of trigons so it should shape much better than a quad
What am I missing to get a more smoother circumference