Flying Car

Painterly effect was achieved by painting normals. Based on the illustration by Ailantd.


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Oh this style looks super interesting. How did you achieve it?

Great job with the NPR fx

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I painted both the normals and the diffuse texture. You get the normal map texture from baking it in object space. Here is a great tutorial:

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Oh, accidentally sent the link to the video from my playlist, hence you can’t open it. Here is the actual link: https://www.youtube.com/watch?v=s8N00rjil_4&t=115s

Or you can search: Making 3D animation look painterly (it’s easier than you think)

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I featured you on BlenderNation, have a great weekend!

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Wow, thank you! Good day to you sir

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