Flynn's Arcade Update

A little update on my small project. I’m not traditionally a modeler, but I love Tron so I it’s totally worth the challenge. All scene assets were downloaded from external sources and I will give thanks respectfully upon completion.


Still working on this project. I had to get through quite a few tutorials first so that I could come back and finish this. It’s also give more time to put the broader side of this project in perspective. More updates to come.

Update sub-renders

Custom meshes provided by:

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So at this point the scene is split up two ways. One on the blender side and the other on the UE4/5 side. I don’t know where I’ll be posting the unreal stuff as of yet but I do still have plenty of blender stuff to do. More prefabs to add, aging the scene, rain simulation, camera tracking, and green screen.