Fog rendering problem

I have a problem that when I set the fog concentration distribution according to the Gaussian formula (pictured), theoretically, if it exceeds a certain range, the fog will be completely invisible, but in the picture you can see that there is fog within the range of the camera. (The shooting range is about two kilometers in diameter) Could it be an issue with the unit? Is the unit calculated in the node defaulting to m?


fog3

It reminds me more or less of this post: Fog rendering problem

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