follow camera

hi all,

how is possible to insert cutout image plane(people) and to rotate it on Z axes to always be perpendicular to camera
? hope it’s clear…


You could add a plane or empty with the required texture (or just an object) and use constraints to make it track to the camera but only rotate around the z axis


track.blend (181 KB)

many thanks pretty easy :slight_smile:

and is it possible to copy constrain parametars to other plane objects.


many thanks very easy…

and is it possible to easy copy same constrain properties to another planes in scene?


Enable the Copy Attributes addon and you can copy selected constraints from the active object to other selected objects

perfect. so easy :slight_smile:

many thanks.

Or, object menu -> constraints -> copy constraints to selected objects.