I’m new to blender and have a problem with the path animation. I use a poly path and a follow path constraint to move a cube around a path. Also, the cube is following the curve. The cube starts rotating before it reaches the corner so the animation looks a little bit weird. Is there a hidden option to deactivate this?
I found a kind of solution by myself with coping the cube, shift the timing and set a constraint which looks at the copied cube, but this seems kind of complicated.