Hi!
I recently soft released a game for iOS and Android, which I was also working on with Blender as a solo indie developer.
I created all the models, textures and light baking using Blender…
Game engine is Unity3D.
The game mechanics is based on a physics board football game from my childhood, I wanted to create a mixed style of realism and plastic characters from that board game, with a detail level that mobile devices can handle…
Gameplay trailer, you can see it in motion:
Some screenshots:
What do you think?
Have a great day!