I’ve been monitoring my video memory usage by blender lately. It seems it’s not rendering like it should for my system specs. It turns out it’s only using a maximum of 20 MB of video memory. I’ve checked into my card specs from intel. The minimum alloted memory is 4 MB, and the maximum is 64MB. The card is an intel i810. I was wondering if there was any way to force blender to take up at least 32MB of memory, and if needed go ahead and hog up all the video ram.
My laptop specs are
1.1 Ghz celeron, 768 MB RAM with that intel i810 gfx card (64mb memory). Running on windows XP home.