Ok, so for my first person shooter - I don’t want my gun to go through walls (if the character gets really close for example)
Also - I don’t just want to put my gun in a different scene and use sceneOverlay (since this would give the effect that my gun is there and won’t go through walls). I don’t want to use sceneOverlay because then the light sources won’t give the realistic shadows I want on my gun.
Any one out there know how to make my gun overlayed everything in the same scene so it doesn’t render it going through walls but can be effected by light sources?
Thank you for reading! And please help out!