Fracture Modifier

What is the best way to texture “Fracture Modifier” objects in Blender latest versions?
For example: Putting a texture on a wall with 100 fractured objects.

I watched this video (LINK BELOW) but it didn’t seem like the best way to do it.

In the latest version there is only the cell fracture addon.

I know but it doesn’t matter if it’s “Fracture Modifier” or “Cell Fracture” because the fractures will be exported as Objects anyway.

What I want to know is whether there are other ways to texture the “wall” fractures without using the method above (Video)

If you dont reply to my answer i dont get a notification… And yes you can texture the mesh in a different way. Select all in edit mode and project from view should give you the whole side as a uv map. There are probably also other ways.

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