Fractured slate rocks fitting each other

Hi,

I need to make slate-like, fractured rock formation that later will be fractured further into smaller pieces in UE5:

I pre-fractured cube like this:

Now I wanted to subdivide and displace all the parts to get more “rocky look” but need them to fit each other (this is important). Has anyone idea how can I achieve this? I mean via some sculpting or geo nodes maybe?

Or maybe there’s way to use geo-nodes directly without cell fracture add-on?

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Default cube has a couple of videos that may help you.

Hope that helps.

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