Frankie Hulkenstein, stylized 3D character concept.
Sculpted using 3D Coat, fine-tuned in Blender and rendered using Octane Render.
Hope you like him!
Frankie Hulkenstein, stylized 3D character concept.
Sculpted using 3D Coat, fine-tuned in Blender and rendered using Octane Render.
Hope you like him!
I featured you on BlenderNation, have a great weekend!
Hey, cool, thanks!
A sunny weekend back to you!
Hey Metin, youβre back. Did you do the hair in 3DC or curves in Blender? Great job.
Thanks Dan!
I did the hair in 3D Coat using the Snake brush. Itβs got a great way of auto-smoothing a stroke while you place it.