Hello, i am currently solo working on this blender x unity game based off the idea of Sword Art Online.
Videos of game play are in the links below
(Please Note: This will be made and set into the Pre-Alpha Game on steam when working in correct fashion.)
For my required needs Please Read some specifications below.
(Please Note: any item you make and added into the game will get a price attached to it for visual cosmetic price and 50% will be paid off to the maker/designer once the game is released.)
poly count 0-300. texture resolution, 128/128, spec map and normal map. per item.
theme is old midevil/anime.
- Head: - Helmets, masks.
- Must fit around the starting cube in the blender default scene.
- Left/Right arms/Legs. roughly 2 cubes stacked on top one another
Weapons consist of only melee. sheilds, swords, dagger, axes, hammers, mace, tonfa etc.
thank you for your time, Juane.