I was struggling with modelling cables every time when I want to model robot etc. So I’ve decided to create “base system” for speeding up my work. So here it is, now it’s only one model. Do you think it will be useful for You? I’m planning to create library of cables wires etc in this way (with materials), but I’m not sure if anybody would be interested in using it? Aaa and it will be free of course
How it’s works:
There are 4 handles:
Main for snapping start point
Second for end point ( use SNAP to surface)
to adjust stiffness and angle of cable, move or scale “Scale to adjust stiffness” handle
Length will be adjusted automatically, but in some cases, you will need to make some tweaks by hand (Array count slider - use “move” to increase or decrease amount of segments)
I haven’t done any work that uses cables and such, but that would be quite useful if I ever did. It seems to work pretty well. I don’t know if it’s possible or not, but one thing that might be good would be to have a slider or something that could turn the visibility of the control objects on or off for each separate cable. It just seemed like if there were a lot of cables it might be difficult to see the model you’re working on with how many control objects there would be. Are planning on putting it on blendswap.com when it’s done? You might be able to find more people who would need it there.
RickyBlender - I would send it to you, but for some reason I can’t seem to find that original one he made on my hard drive even though I know I had saved it somewhere. Sorry about that, I’ll let you know if I find it. Hopefully he’s able to get another version done soon