free litterature from nvidia, gpu gems #1

http://http.developer.nvidia.com/GPUGems/gpugems_part01.html

there’s tons of stuf there! mainly for game devs. but maybe some tricks for software developers also.

http://http.developer.nvidia.com/GPUGems/elementLinks/fig09-11.jpg
Lightening, math behind it and example code.

http://http.developer.nvidia.com/GPUGems/elementLinks/fig03-01.jpg
http://http.developer.nvidia.com/GPUGems/elementLinks/fig03-07.jpg
Chapter 3. Skin in the “Dawn” Demo
Skin techniques behind “dawn” , just from the title I thought it was about SSS and human skin in dawn :smiley: you know sunset. not a girls name.

http://http.developer.nvidia.com/GPUGems/elementLinks/fig16-03.jpg
http://http.developer.nvidia.com/GPUGems/elementLinks/fig16-04.jpg
Chapter 16. Real-Time Approximations to Subsurface Scattering

http://http.developer.nvidia.com/GPUGems/elementLinks/fig19-09.jpg
Chapter 19. Image-Based Lighting

http://http.developer.nvidia.com/GPUGems/elementLinks/fig37-02.jpg
Chapter 37. A Toolkit for Computation on GPUs

and a lot of more stuf! I’m gonna skim through it just to get a better understanding. maybe some BGE dev can find something interesting.

actually gpu gems 2 & 3 also have free html edition to be found under ‘Documentation > Books’ @ here. :slight_smile: