[Free Tool] Node Runner Web - share Blender node tree setups by link

I just launched “Node Runner Web”.

It’s a website for sharing Blender node tree setups by link, so people can publish, browse, like, and save node setups more easily.

Features right now:

  • publish node trees
  • no account required to use, like or publish
  • optional username login for editing on the same device
  • optional login with GitHub or Google for cross-device access
  • like node trees
  • save node trees
  • free to use
  • basic node tree viewing
  • copy node tree data (for pasting into blender via my “Node Runner” add-on)

My idea was to make it easier to share reusable node setups without passing around full project files.

It works for shader nodes, geometry nodes, compositor setups, and similar node trees. Feel free to try it out yourself.

I’d love feedback:

  • is this useful?
  • what would make it better?
  • what feels awkward or unclear?
4 Likes

Hey you didn’t wasted time ! Looks like you snapped fingers and there is a website to work alongside your addon !

I think while it’s super good and at least it’s there, it would be awesome to have a more “official” way of sharing nodetrees.

First because this creates different standards to do the same thing, and it’s likely that BF is going to add their own way of sharing assets :
https://projects.blender.org/blender/blender/issues/134495

I think the whole system you’re setting up is trying to solve two things :
First a simple way to copy-paste trees without sending a complete blend file.
Which sounds like a very needed feature, the fact that your addon is in the official repository is also a great first step for it to become more standard.

Then what you’re doing here is like a repository for nodes which is very similar to what NukePedia could be : https://www.nukepedia.com/tools/gizmos/
Which in itself is amazing, having a centralized place where you can look for nodes that are easy to append in blender is very cool !

But I think this is something that should be officially backed by BF, or at least you should have their input on that. If it’s officially backed then a lot of people is going to use it, and it will become very useful as the place to go look for stuff. Just like the extension platform is currently useful.

Anyway, I think the clever thing to do would be to get in touch with Julian Eisel who works on assets and see how what you’re doing here could align with blender. Then if nothing can be done at least you would have tried :slight_smile: But we can say that both problem you’re trying to solve are two thing that would benefit blender in the long run and is aligned with other DCC so it make sense !

In the short term what you’re doing is actually already useful as it helps design the tool and narrow the need.
But the more useful this is going to be, and the more used it will be , the more official it as to become !

anyway, that’s just my two cents, next time I have to work with node within a team I’ll definitely try it out !

4 Likes

And where is the link? :thinking: