Flacon modelling, texturing, rendering and post processing. Over 20h working time shortened to one minute.
Used Blender, Octane and Photoshop.
Workflow: non-liniear 32bit exr! - Full flexibility in PS
Flacon modelling, texturing, rendering and post processing. Over 20h working time shortened to one minute.
Used Blender, Octane and Photoshop.
Workflow: non-liniear 32bit exr! - Full flexibility in PS
Cool project. Would you recommend using octane for blender over cycles?
I featured you on BlenderNation, have a great weekend!