Full Screen Anti-Aliasing (NFAA, DLAA, SSAA)

The example blend should have the filters running inside of it, so you can take a look at it and see how they work.

@martinsh - That’s really a great job you’ve done on the graphical style of the whole game - it’s quite impressive.

I watched example and not find sensor that is responsible for Button Filters, to which objects are defined by scratches filter! Help me please

Okay, well, you should be able to take any of the GLSL scripts (the files that end with .glsl) in the first post, copy the text via a program like Notepad into a Blender text resource. Then, use a 2D filter actuator and use a custom script - use the filter actuator to run the script that you just made. It shouldn’t be too difficult.

Thanks Man!