Fur To unreal

I made a dog with quick fur but now i have to export it into unreal and when i use the alembic file export format it doesn’t get loaded on unreal. Is there any other way to import both the mesh and the fur to unreal at the same time if not that then how can i do it separately also the model is rigged.
Here’s the screen shot of the viewport.

Blender’s fur is a system that exists only inside Blender, it cannot simply be exported to other software.

In unreal’s case though, it seems to be possible with the right plugin.

i did use the groom plugin in unreal but ig the issue is when i export it from blender, should i apply all the modifiers or should i try removing the rig from blender before taking it to unreal. The main question is how do i export it from blender. I did followed some tutorials but they didn’t worked