“No one knows who built these structures of stone or what they were used for. The Wise Ones tell stories of an ancient civilization that vanished from the face of the earth…”
My contribution to the CG Boost “Power of Nature” challenge. I wanted to show the power of nature that works over long periods of time. What would it look like, if we were long forgotten…? I especially enjoyed sculpting the different stone assets and make them look old and eroded.
Most of the fine details are not really visible in the final picture, but the exercise was a lot of fun And I learned a lot about creating more complex shader node trees. Using render passes for compositing in Photoshop was a cool new experience too!
Thanks man! The whole scene has 7.4 million faces / 12 million tris. I worked on an iMac since I started using Blender, and I never could go above ca. 2 million polygons, which was very annoying. So I recently got a new PC and that gives me much more freedom to create the scenes I always wanted to create…
Thanks for the kind comment!
It really helped me to develop a vision and make a rough sketch of what I wanted the scene to look like from a certain camera perspective. From then on, it was just looking at a lot of references of jungle and overgrown ruins and stuff. Got a lot of inspiration from there.