FX for animated short - Particle and Geo-Nodes

Our studio Purple Puppet is developing an animated short in Blender.
We are nearly finished with animation but are missing a few FX shots that require particles and some geometry node magic.

We are looking for an individual who is experienced developing cool FX using particles and geometry nodes. The render style is realistic rendered in cycles, but the the characters and environment are stylized (pixar-like) and the FX should match that aesthetic.

  • The work will be collaborative in nature.
  • We have an immediate need.
  • The job is paid professionally.

If you are interested and available please email us at [email protected]
Please include a link to your portfolio or social media that shows some of your work.

Best regards,
Fred Lierman

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