Inspired by the M31 galaxy picture from http://apod.nasa.gov/apod/image/0611/andromeda_gendler.jpg, I tried to model a realistic galaxy. I used meshes with only vertices and Halos to create many points in the shape of a galaxy. The shape was mostly generated by a script.
Yep, the vertices are generated by the script. It’s also possible to just copy & paste them to another project, but if all you need is a background, it’s probably not worth it (it’s a lot of vertices). A bunch of statically rendered images placed in the background would be more effective I think.
I posted some info in the python forum now as well.
i did not see any particules systems for the objects
so theses are all objects with some halo added to gie the feeling of the galaxy
but it’s big i mean is there a way to get same feeling but with less size for all objects
with something like 6 MB in size it add quit a lot to any other scene that can be made
and makes the file very big