Helloo!
This is my first somewhat serious project.
I’m working on a machine gun turret for a game. The plan is to make it high poly and then bake all that detail to a low poly model.
Currently, I have a barrel/muzzle segment mostly finished, and have begun work on the main “body” (if that’s the right term to use.
Critiques are most appreciated and welcome, otherwise how will I improve this, eh?