Game Cube Modeling

Hello everyone.
I started to model the game cube, a console that I always found perfect in every way.

I just have one question… can we mix flat parts and parts with the subdivision modifier in a composition?
I have trouble understanding some rules in 3D :nerd_face:

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Yes, a model with subdivision can be rendered with a model without subdivision, the precautions to take here is to ensure the insertion point isn’t obvious, and it isn’t in render.

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Wow!!! I have no idea how I’m going to link the 2 pads to the controller body for a proper joint :thinking:

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This takes me back to childhood… In retrospect I think it’s pretty funny Nintendo added a handle to the console. I guess it was to make it easier to transport, you’d hold the handle like a bag. But I never dared to because of the idea of the handle snapping while carrying it.

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yes, that handle ^^
It would be interesting to hear Nintendo’s opinion on this subject.

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